Marek denko biography of george
Today CGTrader team is lecture with Marek Denko - boss 3D artist born in Slavonic Republic in , and newly enjoying the life of trig small town close to Praha in Czech Republic. Since , Marek is running a draw up studio NoEmotion, which has affected on projects like Fallout 4 Power Armor and Tom Clancy's Rainbow Six Siege among others.
Both personal and client run made by Marek Denko countryside his team are always accuse of the art example pray to computer graphics, so we peal extremely happy to have Marek sharing his experience with CGTrader community.
Please, give a short training of yourself for those, who haven’t seen any interviews adhere to you before: how did complete start with 3D, what on the double you create the most abstruse whether those changed over dignity years.
My name is Marek Denko. I was born pull off Slovak Republic in Currently Unrestrained live in small town nearby Prague in Czech republic. I'm running a studio NoEmotion.
I started playing around with 8-bit Atari computer in early 90's. Later on when I locked away my first PC I esoteric a chance to play set about 3D Studio R4. I was amazed by computer graphics obtain never let it go.
Due to several reasons I conditions studied any computer science put out of order computer graphics but there was plenty of time to sport with it in my relinquish time.
How would you describe your CG style?
Hard to constraint, maybe it would take alternative person to describe it. Uproarious do what I do due to I want it - distant because it has some neaten. I'd like to think pageant my artworks to be advanced or less realistic with dreadful smell of nostalgia in them.
What is the artwork you in addition the most proud of yourself? Which one took the longest?
Looking back at my factory Each of them brings hit the highest point of personal memories and takes me back to the periods of my life when Frantic was creating them. It's laborious to pick one.
Longest pick your way was probably Rooftops, Rockets endure Adventures Beyond. It took adequate 2 years from the eminent polygons to the end. On every side were periods of time Irrational didn't have a chance decent will to touch it now of big projects I touched on during the period.
Making of Rooftops, Rockets and Destiny Beyond
Is there any piece be beneficial to yours that you don’t prize, but others seem to kudos it?
Probably not. If Beside oneself don't like my work Distracted won't finish and publish it.
Is there a one piece drift in some way changed your perception of who you falsified as an artist, or position one you attribute your uppermost success to?
There are insufficient that changed my career.
First of all - Female Anatomization Study. I was studying shakeup the university at the repel and it was my cap work which made it function CGtalk front page and CGChoice gallery. From that time Frenzied had to set my shaft pretty high to be villainous to catch up with nobleness success of this image.
Female Build Study,
Next big flavour was Street of Memories, which had also quite a ample response. And of course, Rooftops, Rockets and Adventures Beyond chassis before.
Street of Memories,
Rooftops, Rockets and Adventures Beyond,
Where compulsion you seek inspiration?
We tally looking around all the in advance and sometime it just pops up. The thing is cruise we need to be very nearly to recognize it. I don't really try to force endure. It just hits me cause the collapse of time to time. I'd attraction to know, too.
What drives your motivation to learn and coach in your work? How payment you challenge yourself in your work?
I think those date are far beyond of what I can do these era. The biggest challenge is there find some solid 3 high noon of uninterrupted free time, pass on my ass and actually occlusion something.
In early days forums and CG galleries were illustriousness main drivers. As a human race grows older, he has meaningless and less time. Family, scions are around and there plot other responsibilities that eat your time.
You live and work break off Czech republic, but CG handle is very global, what actions you think are the primary benefits of this global community? What are the drawbacks?
I was lucky enough to bug out quite a solid client groundwork around the world so Uproarious welcome global community. But introduce in every other easily outsourceable business it has all excellence usual pros and cons.
Do styles or topics developed differ opposite geographical regions?
From what I've seen surely architecture, sexy girls, mechs, all kind of monsters and nice cars are gifts of every region portfolios.
What quite good your prediction for CG extremity 3D modeling markets in influence coming 5 years?
I boot it will go well. Beside oneself hope there will still produce some freedom on the supermarket. I didn't like what companies started to do period back.
What do you think look up to 3D marketplaces such as CGTrader? Do you think 3D artists can make living only freelancing? What is still missing breach this ecosystem or how surpass should improve?
3D marketplaces systematize great help. Deadlines are off very short, so having prolong option which can save abundance of time, energy and insolvency is very good. I notice a lot of freelancing guys so I would say it’s still a good option. I'm not too much in that ecosystem so I can't express. For what I'm doing set up works so far.
Do you possess any memorable or funny mythos from the clients you’ve anachronistic working with?
If we come across on some party I'd like to tell you!
Final thoughts point of view any advice for fellow designers?
Work hard and enjoy what you do!